Week 8: Rounding up Development
Hey guys, Adam here again, bringing you this week's update on Magefest's production. This week, everyone took the time to continue what they've been working on so far. As we're reaching the end of development at this point, it is unlikely that there will be as many huge improvements or changes made to the game. Ryan managed to finalize keyboard controls this week, leaving the game in essentially its finalized state in terms of gameplay systems. The core gameplay loop has essentially been completely finished at this point, leaving only bug-fixing and inserting things like art, sound and animations into the game at this point. Connor has been working on several smaller visual additions to the game, such as finalizing particle systems and adding camera wobble to the explosion ability; granting it a bit more force behind it. As well as that, he has also been working on finalizing the death, stock and respawn systems. They are all shown off in the following video. ...