Week 10/11: The Beginning of the End (In a Good Way).
Hey guys, it's Adam here from Angry Ghost Games, giving you a long awaited update on the project. Through a combination of my own sickness and the general slowing pace of the project as the finish line enters our sight, I have decided to compile several weeks of information into this post, rather than spreading it out. At this point, most of the largest obstacles are out of the way. The main systems have all been implemented and bug-tested, and are working as they need to. Ryan has been working on getting two, three and four player all set up and selectable from the main menu. Previously the game was set up for up to four players, but we had no way in game to decide how many were available; instead we were simply testing with as many as were needed at the time. With this finally complete, players can now select their preferred level and number of players, meaning that the menu's are almost entirely completed. Ryan has also set up the projectile attack so that it now fir...