Week 2: Settling Back into Things
Hey guys, Adam here from Angry Ghost Games.
This week was the second week of development on Magefest, and after having everyone settle into their roles, we got to work.Ryan continued his work on our player character model, Bob. Below I have posted a turnaround of the character, who is nearing the end of the 3D modelling phase.
Whilst this model will probably be tweaked in the coming weeks, it is near finished, and is more or less ready to move onto the texturing and animation phases in preparation for implementation into the game.
Jess, one of our two new members has been hard at work, creating concept art for parts of the game that haven't been finalized yet. Firstly the UI, which has been absent from the game up until now.

As you can see, the designs are compact and simple to understand whilst still retaining a lot of detail.
Jess has also been working on potential main menu designs, creating some simple mockups which fit with the characters and story within the game.

Connor has been hard at work, creating more level backgrounds including the one for our sky level. Here it is in all of its animated glory.
Connor has also created a logo for our game. We wanted something which combined to core elements of our game, magical elemental effects, as well as a general fantasy vibe, but also something that looked like it could be the logo for a large sports competition, and Connors design is just what we were looking for.
Christina is currently in the process of finding sound effects which fit the atmosphere and world of our game, so look forward to hearing some of her choices in the coming weeks.
Josh has been working on the game itself, getting the menus in working order before our visuals are added to them.
I have been working to create a logo for our group, Angry Ghost Games, and whilst it is not entirely finished at this point, I wanted to show you the current group logo.
We are also currently working towards finding someone to add music to our game, which should hopefully come to pass in the next couple of weeks.
I'd like to thank you all for reading about our second week of work as a group. Everything is currently progressing smoothly, with art being a main priority right now, as well as a strength of many of the members of our group.
I should be posting a short video of gameplay in the next couple of weeks, as work transitions back into coding and implementing art and design elements into the game itself.
Thank you guys!!
-Adam



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