Team Introduction: Josh

Hi! I'm Josh, I'm sure you all know me. My role for this project is sort of the flex role. My strengths are in Photoshop and game design, I've always been a hobby Photoshop user hoping to GO PRO, this translates to me being best suited for a texturing role, though I have the dank fundamentals of 3D modeling. On the game design side I play Smash a lot, go to tourneys and shizz too so I think I can use my religious devotion for this game as a good frame of reference for game balance and level design. I love me some video games, especially Smash Bros, though I love single player games too like God of War, Kingdom Hearts, Pokemon and indie games like Ori and Hollow Knight. I also love computers and tech! This semester my role is pretty much the same, so far with a focus on UI and later down the track I will again work with Connor on level design unless we switch it up and another member takes that on. Hyped to be part of the end game for Magefest and hyped to be working with old and new team members!

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